Celestial Winter – Session Eight, Mephits and Ant Haul

Edward and Bridgette ended their stay with the Giants by leaping off a 1,000 foot tall cliff. Before their fate was revealed, we converted their characters from Pathfinder First Edition to the new Pathfinder Second Edition playtest rules (update 1.2/1.3). One major impact of this change is that the falling damage they faced increased from…

Rise of the Runelords

Three years ago a new to TTRPG player joined my Broken Covenant Pathfinder First Edition campaign. I’m having a proud GM moment as she’s now taken on the mantle of GM and just finished her second session. She’s running a group of four players through Rise of the Runelords. She sent me a photo of…

Doomsday Dawn – The Lost Star Take 1

The Pathfinder Second Edition Playtest is upon us! As such, I gathered together a motley group of adventurers to tackle Part 1 of the playtest adventure module Doomsday Dawn. The Brother: Dungeons & Dragons diehard who prefers 3.5 and Fifth to Pathfinder.The Rookie: New player whose TTRPG experience is limited to four sessions of Fate…

Pathfinder with Pop: The Rose Street Revenge – Snippets

Last month I introduced Pop (my Dad) to Tabletop RPGs by running Pathfinder’s Master of the Fallen Fortress for him. It must have been a success because we’re out to visit this weekend and he asked me to run a follow up session. I decided to switch over to the Pathfinder Second Edition Playtest for…

Pathfinder Second Edition Playtest – Initial Review

This will serve as my initial “I read through the rulebook twice” review of the Pathfinder Second Edition Playtest rules. I’ll be offering additional thoughts after running playtest sessions but I want to get some of this out of my head while it’s fresh. The Three Sentence Review The short review is that I love…