Chrono Tactics

I wanted to share a project that I’ve been working on recently. It’s a play by post tactical roleplaying system designed to support Chrono Trigger and Chrono Cross style games.

Play by post has a very different cadence to it than tabletop, virtual tabletop, or chat based roleplaying. I’ve been in play by post battles that have taken longer than some of my tabletop campaigns. Yet there hasn’t been a lot of developer attention given to play by post. I’m not sure why but I decided to have some fun with it.

Click here to take a look.

Over the years, there have been several attempts at the Shining Force Central to run tactical roleplaying games using Dungeons & Dragons, various homebrew systems, and even a few exact duplicates of the video game math. Some were successful and others less so. Most of them were, no surprise, based on Shining Force but a few from other settings showed up. I was inspired by these various attempts to design a tactical roleplaying specifically for play by post.

Anyway, it was a fun exercise and I’m running the first game using it now over at Shining Force Central.

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